Прочие компьютерные игры

кто помнит, как загружать ботов в Q2?

Mixeil Natadze
Mixeil Natadze
706
если боты crbot (хз может еще каке есть)
+set game "crbot" +set deathmatch 1 - дописать в командной строке
потом команды (копипаст из ридми)
COMMANDS
--------

sv addbots <skill> <amount> -- to spawn several bots; <skill> could be a number
from 1(easy) to 10(most advanced), or could be a
range like this: <min_skill>..<max_skill>
that'll allow you to create random set of bots with
different skills; example: addbots 3..6 5
it'll create 5 bots with random skills from 3 to 6;
skill 0 has special meaning -- bot with this skill
level will be adjusting his abilities dynamically
to match player's skills;

sv addbot "<name>" <skill> "<model>" "<skin>" <team_no>
-- add a bot, where <skill> is a number from 1(low) to
10(most advanced); 0 is special "adjusting" skill level;
you can repeat this command to add more bots; you can also
use this command in .CFG files (see BOTS.CFG for example
how to do this) to create predefined set of bots by typing
"exec bots.cfg" in console window;

sv killbot <name> -- remove bot with name <name> from the game permanently;

bot_team # -- (# is a number from 0 to 9) you can assign next created bot to
specified team; bots from the same team don't attack each other
unless they'll accidentally hurt each other;
team 0 has special meaning, all bots in that team fight for
themselves (default team).

cmd join_team # -- put yourself into the team number # together with bots;

bot_skin <name> -- default is "male/viper"; as bot_team command this one
presets the skin for all bots created afterwards;

bot_model <name> -- default is "male";

no_tech 1/0 -- disable/enable CTF style techs in normal deathmatch game;

no_hook 1/0 -- disable/enable grappling hook in normal deathmatch game;

cmd save_nodemap -- save path nodes structure into external file;
Олег Сфинкс
Олег Сфинкс
447
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